Skills & everyday bonuses
Use /skills to see your levels and progress. You improve through ordinary activities, so a farmer, builder and dungeon adventurer can progress at different things. Skill levels are separate from the green Minecraft XP bar.
What each skill does
Section titled “What each skill does”| Skill | Activity and benefits |
|---|---|
| Mining | Mining with a suitable tool; faster breaking and gathering luck |
| Woodcutting | Cutting logs; faster breaking and gathering luck |
| Harvesting | Harvesting; gathering speed and luck on supported blocks |
| Excavation | Digging; faster breaking and gathering luck |
| Combat | Fighting; damage, attack recovery and looting bonuses |
| Arms Mastery | Weapon mastery, including additional sweeping levels at milestones |
| Archery | Bow combat; additional ricochets at levels 50 and 100 |
| Fishing | Fishing; additional lure at levels 50 and 100 |
| Defence | Toughness and additional maximum health |
| Acrobatics | Protection against fall damage |
| Athletics | Sprinting; Swiftness I at level 50 and II at level 100 |
| Sneaking | Reduced detection and stronger qualifying stealth attacks; heavy armour reduces the detection benefit |
| Smithing | Chances to return materials and improve supported smelting outcomes |
| Alchemy | Chance to return brewing ingredients |
| Enchanting | Chances for cheaper enchanting and improved enchantment outcomes |
Bonuses apply to supported activities and equipment. A mining bonus does not make an unsuitable tool able to harvest a block.
Skill milestones
Section titled “Skill milestones”The maximum skill level is 100. The server sets the gathering speed bonus to a maximum of 35%, combat damage bonus to 20%, and attack recovery reduction to 15%. These are maximum skill contributions, not promises about total damage or every block’s breaking time.
Gathering luck gains a level at each 50 skill levels. Defence grants a heart of maximum health each ten levels and toughness at 25-level milestones. Alchemy’s ingredient-return chance reaches 50% at level 100.
If a bonus appears absent, check your skill level, the activity and the tool first. Use /skills to inspect current progress.