Fossils & Archeology Revival
Recover fossils, analyze finds, culture DNA and care for prehistoric animals.
What it adds
- Analyzer, Culture Vat, Sifter, Worktable and Feeder serve different jobs.
- 59 creature profiles describe diet, growth, temperament and source-defined rideability.
- Includes ancient plants, building blocks, tools and museum pieces as well as animals.
Where to start
- Bring fossil finds to an Analyzer.
- Use DNA and the Culture Vat recipe’s fuel to produce the relevant egg or embryo.
- Build a suitable enclosure and check the species profile before introducing the animal.
Large predators, aquatic species and flying animals need different enclosures. A listed creature is not a promise of a natural spawn near your base.
Items in this mod
Open an item for its full ID and details. Recipes link to ingredients and processing workstations.